Post by Phsycodelic on May 31, 2017 23:34:42 GMT
All Bastet Gifts
Bastet
Bastet
A beginning character may choose one Level One Gift from each of her breed, auspice and tribe Gift lists, thus starting with three. In the process of character creation, the player may use leftover freebie points to buy other Level One Gifts.
As a character gains more experience, she may purchase more Gifts. However, the character must be of a rank equal to or higher than the level of the Gift desired, or she cannot possess it - the blessings of the spirits won't settle on the shoulders of the unworthy.
During play, a werebeast may learn the Gifts of other breeds, auspices or tribes, provided she can find a spirit (or other werebeasts) to teach her. However, these Gifts cost more than those normally associated with her own tribe, auspice, and breed.
Learning Gifts
Most often, a werebeast must either petition a particular spirit to teach her its powers or ask an elder to summon that spirit on her behalf. Traditionally, the werebeast first travels to a caern with a power level equal to or greater than that of the desired Gift to petition the spirit personally - to do otherwise is to defy tradition, which risks incurring the wrath of the spirit. But as more caerns fall to the talons of the Wyrm, many werebeasts are forced to make do with whatever places of power they can find, or even to summon spirits outside of caerns completely. Such slighted spirits often demand recompense or service before consenting to share their blessings.
Other werebeasts, lacking access to a ritemaster capable of summoning spirits at all, must track down potential mentors and petition them directly in the Umbra. The manifold dangers of such ventures include offending the spirit in its home or mistaking a hostile spirit for a friendly one.
Although werebeasts speak of "learning" and "teaching" Gifts, the process is more akin to a blessing than a period of instruction. The spirit infuses some of its nature into the werebeast, imbuing her with a portion of its mystical talents.
Because of the mystic nature of this communion, learning Gifts is normally fast and simple, taking an hour on average, and no more than a night in even the most complex cases.
Werebeasts are also capable of teaching Gifts to one another, but this process is neither fast nor easy. Learning a Gift from another werebeast is a long process of trial and error, of attempting to achieve communion with another werebeast and emulate the shape of his soul. At best, the process takes a full lunar month. Most elders strongly discourage this practice, viewing it as unacceptably risky on a number of levels.
Once learned, Gifts cannot be forgotten; they become as much a part of the werebeast as her ability to speak or walk.
Level Six Gifts are the blessings of the gods and the stuff of legend, even to creatures that walk among the spirits all their lives. Such Gifts are available only to the greatest heroes of a generation, werebeasts whose legends will be retold until the very end of days; and then only if the hero can make her way to an Incarna's court and fulfill a quest or deed for the godlike spirit - such incredible powers are never granted in response to a ritemaster's summons. Because they are so rare, only a few representative examples are provided here; most of these Gifts are known by only one living werebeast at a time, if that.
[ 1 ] Alms To The Poor ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Bubasti
The werecat may summon up a small bit of money or food, generally to give to a beggar. If the cat uses the "alms" for himself, he's left with a bitter taste in his mouth and greasy palms.
System: The player spends one Gnosis point to create a handful of food or a few coins in the local currency (never more than a few dollars' worth by local standards).
[ 1 ] Banish Sickness ( Changing Breeds 20th Anniversary Edition - Page 85 )
With a lick and a purr, the Bastet can cure minor diseases and chase venoms away.
System: The player spends a Gnosis point and rolls Manipulation + Medicine. The difficulty depends on the severity of the illness. Incurable maladies such as cancer or AIDS are beyond this Gift's power.
[ 1 ] Blissful Ignorance ( Changing Breeds 20th Anniversary Edition - Page 90 )
Prerequisite: Swara
The bastet can become completely invisible to all senses, spirits or monitoring devices by remaining still. A chameleon-spirit teaches this Gift.
System: The player rolls Stamina + Stealth (difficulty 5). Each success subtracts one success from the Perception + Alertness rolls of those looking for the character. If no one is actively seeking the bastet, one success provides perfect concealment.
[ 1 ] Breakfast Of Stones ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Qualmi
The Bastet can endure any hardship as he wanders Gaia's face.
System: The player spends a Willpower point and rolls Stamina + Survival, difficulty 6. Each success allows him one of the following benefits: ignore the worst effects of normal heat and cold for a week, go one day without water, or go three days without food. The difficulty of the Gift rises by 1 each time it is repeated in succession.
[ 1 ] Cat Claws ( Changing Breeds 20th Anniversary Edition - Page 86 )
Prerequisite: Homid Breed
By calling on her heritage, a Bastet in Homid or Sokto form can unsheathe her claws and attack as if she were in Crinos.
System: The player need not spend a Willpower point to enact this particular partial transformation, and the difficulty of the transformation is 6.
[ 1 ] Catfeet (General) ( Changing Breeds 20th Anniversary Edition - Page 85 )
The Bastet gains the agility of a cat, making him immune to falls under 100 feet (~30 m). He also has perfect balance even on the most slippery surfaces, and the difficulties of all combat actions involving body slams and grappling decrease by two. Cat-spirits teach this gift.
System: This ability becomes innate to those who learn the Gift.
[ 1 ] Create Element ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Metis Breed
The metis may create a small amount of one of the four Western classical elements - fire, air, earth, or water. She could make a rock to throw, fill a bathtub with no faucet, light fires without matches, or provide air in an airtight room. She cannot create specialized forms of any element. Precious metals (especially silver), lethal gases, and acid are beyond her reach. Elementals teach this Gift.
System: The player spends one Gnosis point and rolls Gnosis. Each success allows the character to create roughly one cubic foot (.3 cubic meter) of the desired element, to a maximum weight of 100 lbs (45 kg), anywhere she can see within 60 feet (18 m). The element remains in existence until used up (breathed, in the case of air, or burned up, in the case of fire without any fuel to keep it going). The flames created by this Gift inflict one health level of damage per success, to a maximum of three levels of damage.
[ 1 ] Diamond Claws ( Changing Breeds 20th Anniversary Edition - Page 85 )
By raking his claws over stone, steel, or some other hard surface, the Bastet hones them to razor sharpness. A cat- or bear-spirit teaches this Gift.
System: The player spends one Rage point and the Bastet takes a full turn sharpening her claws. All claw attacks do two additional dice of damage and are made at –1 difficulty for the rest of the scene.
[ 1 ] Faerie Light ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Ceilican
The Ceilican conjures a small, bobbing sphere of light. It's no brighter than a torch, but that's usually enough to light the werewolf's way - or lead foes into an ambush. A marsh-spirit teaches this Gift.
System: The player rolls Wits + Enigmas (difficulty 6). The light can appear anywhere within the Bastet's line of sight, and bobs about at 10 feet (3 m) per turn if bidden to do so. It lasts for the rest of the scene.
[ 1 ] Heightened Senses ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Feline Breed
This Gift sharpens the Bastet's senses to an incredible degree. She enjoys the olfactory and auditory acuity of a feline whenever she is in Homid and Sokto forms, along with superior night vision. In Crinos, Chatro and Feline, her senses become preternaturally potent, allowing sensory feats that border on precognition. Sudden loud noises, bright lights or overwhelming scents can be disorienting, however. Wolf-spirits teach this Gift.
System: The player spends a Gnosis point to activate this Gift for a scene. In Homid and Sokto, the Bastet's Perception difficulties decrease by two and she may roll Perception + Primal-Urge to perform uncanny sensory feats such as tracking by scent. In Crinos, Chatro and Feline, Perception difficulties decrease by three (this is not cumulative with the ordinary Feline-form Perception bonuses) and the Bastet gains an extra die to Primal-Urge dice pools.
[ 1 ] Humbaba's Escape ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Bagheera
This Gift allows a wereleopard to dislocate her limbs and slide through small openings.
System: The difficulty of all rolls to escape bonds or slide through small gaps is permanently reduced by two.
[ 1 ] Hunter's Mists ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Balam
The Balam calls up a thick, eerie fog that obscures vision and unnerves her opponents. The Balam can see through her own fog with no difficulty. A fog-spirit teaches this Gift.
System: The player makes a Gnosis roll, with the difficulty depending on humidity and closeness to a body of water (a lake shore might be difficulty 4, while a desert would be 9). Those other than the Balam who are enveloped in the fog lose half of their dice on all Perception rolls (round up). All those enveloped within the fog also lose one die from all Willpower rolls, save the Balam and her packmates. The fog covers roughly one city block in area.
[ 1 ] Impala's Flight (Swara) ( Changing Breeds 20th Anniversary Edition - Page 90 )
Prerequisite: Swara
The Bastet doubles her running speed. A roadrunner- or cheetah-spirit teaches this Gift.
System: The player spends one Gnosis point. The Gift lasts until the end of the scene.
[ 1 ] Lick Wounds ( Changing Breeds 20th Anniversary Edition - Page 85 )
The Bastet channels spiritual power through her hands, mending the wounds of any other living creature. This Gift may not heal the Bastet herself, spirits, or the undead. A bear- or unicorn-spirit teaches it.
System: The player spends one Gnosis point and rolls Intelligence + Empathy (difficulty is the target's current Rage, or 5 for those with no Rage). Each success heals one level of lethal, bashing, or aggravated damage. The healer may even heal fresh Battle Scars in this manner, if the Gift is applied during the same scene in which the scar is received and an extra Gnosis point is spent.
Though a Black Spiral Dancer can learn this Gift, it is rare that one does so.
[ 1 ] Majesty ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Simba
This Gift allows the Simba to command the respect of others. A shark-spirit teaches it.
System: The Bastet permanently adds one die to Leadership and Intimidation rolls.
[ 1 ] Mine ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Feline Breed
Rubbing against an object, the Bastet magically claims it as her own.
System: The player spends one Gnosis point. Anyone attempting the steal the object at any point afterward must roll Willpower (difficulty 9) before doing so.
[ 1 ] Mockingbird's Mirror ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Pumonca
The Pumonca may perfectly mimic any voice or sound she has ever heard. A mynah-spirit teaches this Gift.
System: This Gift's effects are permanent.
[ 1 ] Open Seal ( Changing Breeds 20th Anniversary Edition - Page 85 )
The Bastet can open nearly any sort of closed or locked physical device. A raccoon-spirit teaches this Gift.
System: The player rolls Gnosis (difficulty of the local Gauntlet rating). If the object is sealed with magic, the player must spend a Gnosis point before making the attempt.
[ 1 ] Pounce ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Feline Breed
The Bastet can leap impossible distances. Hare-spirits teach this Gift, naturally, though cat-, frog-, kangaroo-, and even flea-spirits occasionally do so as well.
System: The player makes a reflexive Strength + Athletics roll (difficulty 7) to activate this Gift. If successful, the character's leaping distances are doubled for the scene - or tripled for a single turn with the expenditure of a Willpower point.
[ 1 ] Rhino's Favor ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Khan
By calling on the spirit of the rhino, the Khan may grow a horn on her skull. Although unsightly, this protrusion makes for a fine weapon.
System: The player spends a Rage point to grow the horn. It lasts for one scene, and may be used to gore opponents for Strength + 2 aggravated damage. The attack is difficulty 7.
[ 1 ] Satyr's Wisdom ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Ceilican
The Ceilican can play any musical instrument as if he'd been reared with it in his hands.
System: The character permanently adds three dice to all attempts to perform with a musical instrument.
[ 1 ] Scholar's Friend ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Bubasti
The Bubasti may read any scroll, tablet or book placed in front of him, no matter what language it's in. Coded messages remain written in code.
System: This Gift's effects are permanent.
[ 1 ] Sense Magic ( Changing Breeds 20th Anniversary Edition - Page 85 )
The Bastet can sense the pulse and flux of mystic energies, whether the righteous Gifts of the Garou, the arrogant wizardry of mages, the debased powers of vampires, or even the black arts of the Wyrm's minions. A spirit-servant of Uktena teaches this Gift.
System: The player rolls Perception + Enigmas. The difficulty is based on the strength and subtlety of the magic. The Uktena cannot tell the exact nature of the magic, although clues such as "Gaian," "dreamcraft," or "blood magic" might be granted with three or more successes. The radius is 20 feet per success.
[ 1 ] Sense Primal Nature ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Metis Breed
The Bastet can sense nearby manifestations of the Weaver, Wyrm, and Wild. This Gift involves a mystical sense, not a visual or olfactory image, although Garou often describe the Weaver's spiritual emanations as a feeling of breathing static air, the Wyrm's spiritual emanations as a stench, and the Wyld's spiritual emanations as an almost tangible vibration. This Gift doesn't necessarily sense dedication to the Weaver, Wyrm, or Wyld, merely contact with its spiritual essence, which can cling to even blameless souls. Sense Primal Nature requires active concentration; the spiritual sense it provides doesn't function passively. The Gift may be taught by any Gaian spirit.
System: The player rolls Perception + Occult. The difficulty depends on the concentration and strength of the Weaver's, Wyrm's, and Wyld's influence: Sensing a single fomor in the next room would be difficulty 7, while detecting the stench of a Bane that was in the room an hour ago would be difficulty 8. Vampires register as Wyrm-tainted, save those with Humanity ratings of 7 or higher.
[ 1 ] Sense The Truth ( Changing Breeds 20th Anniversary Edition - Page 85 )
As judges of the Litany, the Bastet may easily separate truth from falsehood. A Gaffling of Falcon teaches this Gift.
System: The player rolls Intelligence + Empathy (difficulty equals the subject's Manipulation + Subterfuge). This Gift reveals only which of the words that have been spoken are true and which are false. It doesn't reveal the truth behind a lie unless the speaker utters it. If the speaker is uncertain whether his words are true or false, the Gift identifies them as neither.
[ 1 ] Sense Unmaker's Hand ( Changing Breeds 20th Anniversary Edition - Page 85 )
The Bastet can sense nearby manifestations of the Wyrm. This Gift involves a mystical sense, not a visual or olfactory image, although Bastet often describe the Wyrm's spiritual emanations as a stench. This Gift doesn't necessarily sense dedication to the Wyrm, merely contact with its spiritual essence, which can cling to even blameless souls. Sense Wyrm requires active concentration; the spiritual sense it provides doesn't function passively. The Gift may be taught by any Gaian spirit.
System: The player rolls Perception + Occult. The difficulty depends on the concentration and strength of the Wyrm's influence: Sensing a single fomor in the next room would be difficulty 6, while detecting the stench of a Bane that was in the room an hour ago would be difficulty 7. Vampires register as Wyrm-tainted, save those with Humanity ratings of 7 or higher.
[ 1 ] Shed ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Metis Breed
The metis can shed a layer of fur and skin, slipping from an opponent's grasp or escaping from bonds with ease. A lizard-spirit or snake-spirit teaches this Gift.
System: The player rolls Dexterity + Primal-Urge (difficulty 7). If the roll succeeds, the character loses a tuft of fur or skin (revealing healthy new hide), allowing her to slip free of grapples or bonds such as ropes or chains.
[ 1 ] Skin Of Jade ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Khan
Willing himself solid, the Khan's skin obtains the hardness of jade.
System: The player spends a Willpower point and gains two additional dice to his soak rolls for the rest of the scene.
[ 1 ] Silent Stalking ( Changing Breeds 20th Anniversary Edition - Page 85 )
The Bastet may move over any surface without making a sound for an entire scene.
System: The player rolls Dexterity + Stealth, difficulty 5. Failure renders the Gift unusable for the rest of the scene.
[ 1 ] Storm Of Pests ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Balam
A target the Bastet touched at some point during the last hour begins to exude a wonderfully sweet aroma, and becomes slightly sticky to the touch. All manner of vermin quickly appear and coat the victim. The resulting coat of gnats, flies, bees and beetles crawls, stings, and generally impairs vision and hearing. Insect-spirits teach this Gift.
System: The player spends one Gnosis point and rolls Wits + Subterfuge (difficulty 7). The target suffers a –1 penalty to all actions for one hour per success; the smell will not wash off during this time.
[ 1 ] Submit ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Simba
By pointing a finger or claw at a target, a Simba can force him to his knees. Only the strongest-willed can do anything but strain and swear in response. This Gift is taught by one of Pegasus's brood.
System: The Fury rolls Manipulation + Intimidation (difficulty of the subject's Willpower). Her target falls to his knees unless he spends a Gnosis point to resist the Gift's effects (other supernatural beings may spend their own form of mystic energy, such as blood or quintessence, but mortals remain helpless). The target kneels for one turn per success.
[ 1 ] Sweet Hunter's Smile ( Changing Breeds 20th Anniversary Edition - Page 86 )
Prerequisite: Homid Breed
This Gift imbues a homid'’s words with intrinsic credibility and conviction, causing them to ring true to the ear and lay heavy on the heart. An ancestor-spirit teaches this Gift.
System: The player rolls Charisma + Subterfuge (difficulty 7). Success lowers the difficulty of all social rolls by one for the rest of the scene, and allows successful rolls to have uncommonly strong impact (such as changing long-held political views, or causing an addict to seriously reconsider the course of his life).
[ 1 ] Treeclimber ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Bagheera
As the Balance Stargazer Gift.
[ 1 ] Turned Fur ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Qualmi
As the Camouflage Wendigo Gift, save that the Qualmi must discard any clothing and equipment before activating the Gift.
[ 1 ] Urban Hunter ( Changing Breeds 20th Anniversary Edition - Page 86 )
Prerequisite: Homid Breed
As the City Running homid Gift.
[ 1 ] Wanderer's Boon ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Pumonca
The werecat can endure any hardship as he wanders Gaia's face.
System: The player spends a Willpower point and rolls Stamina + Survival, difficulty 6. Each success allows him one of the following benefits: ignore the worst effects of normal heat and cold for a week, go one day without water, or go three days without food. The difficulty of the Gift rises by 1 each time it is repeated in succession.
[ 2 ] Armor Of Kings ( Changing Breeds 20th Anniversary Edition - Page 90 )
Prerequisite: Simba
As the Luna's Armor Children of Gaia Gift.
[ 2 ] Banish Burning ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Ceilican
As the Master Of Fire homid Gift.
[ 2 ] Blinding Moonbeam Gaze ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Metis Breed
The werecat shoots bright beams of moonlight from her eyes. These don't inflict damage, but can blind or distract an opponent, and provide illumination as well.
System: The player rolls Gnosis (difficulty 7), and may turn her "high beams" on and off at will for the rest of the scene. The moonbeams are roughly equivalent to a high-powered flashlight.
[ 2 ] Cat Sight ( Changing Breeds 20th Anniversary Edition - Page 86 )
As the Eyes Of The Cat metis Gift: Eyes of the Cat.
[ 2 ] Catfeet (Feline) ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Feline Breed
As the Catfeet lupus Gift.
[ 2 ] Dreamspeak ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Bubasti
As the Dreamspeak Galliard Gift.
[ 2 ] Eavesdropper's Ear ( Changing Breeds 20th Anniversary Edition - Page 86 )
Prerequisite: Homid Breed
As the Whisper Catching Shadow Lord Gift.
[ 2 ] Eerie Eyes ( Changing Breeds 20th Anniversary Edition - Page 86 )
As the Staredown homid Gift.
[ 2 ] First Slash ( Changing Breeds 20th Anniversary Edition - Page 86 )
As the Spirit Of The Fray Ahroun Gift.
[ 2 ] Heart Of Fury ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Khan
As the Heart Of Fury Ahroun Gift.
[ 2 ] Heart Of Storms ( Changing Breeds 20th Anniversary Edition - Page 90 )
Prerequisite: Simba
As the Might Of Thor Get of Fenris Gift.
[ 2 ] Jam Technology ( Changing Breeds 20th Anniversary Edition - Page 86 )
Prerequisite: Homid Breed
As the Jam Technology homid Gift.
[ 2 ] Lawgiver's Legacy ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Bagheera
As the Command The Gathering Philodox Gift.
[ 2 ] Night's Passage ( Changing Breeds 20th Anniversary Edition - Page 86 )
The Bastet may walk through dim areas and be effectively invisible. This Gift even foils sudden lights, as long as some shadows still exist in which to hide.
System: The player spends a Gnosis point and rolls Dexterity + (Subterfuge or Occult), difficulty 7. The Bastet effectively "disappears" for the rest of the scene, or until he attacks someone or emerges from the shadows.
[ 2 ] No Hidden Thing ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Qualmi
By reading the riddles of the world as mystic patterns, the Qualmi can discover answers that aren't immediately obvious to lesser beings. It's hard to hide things from a lynx!
System: The character permanently adds three dice to all Enigmas rolls.
[ 2 ] Ojas Surge ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Bagheera
By channeling the spiritual energy within himself, the Bagheera can boost his physical and perceptual abilities to impossible levels.
System: To perform this Gift, the Bagheera must first meditate for (6 - current Rank) minutes, then the player rolls Gnosis (difficulty 7). Each success may be used to boost one of the following Attributes by one dot for the rest of the scene: Strength, Dexterity, Stamina, Charisma, Perception or Wits. The successes may be distributed as the Bagheera wishes, and can raise Attributes beyond five dots. Multiple uses of this Gift do not stack.
[ 2 ] Pathfinder ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Balam
As the Pathfinder Ragabash Gift.
[ 2 ] Prehensile Tail ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Feline Breed
As the Monkey Tail lupus Gift.
[ 2 ] Pulse Of The Prey ( Changing Breeds 20th Anniversary Edition - Page 86 )
As the Pulse Of The Prey Ragabash Gift.
[ 2 ] Ricepaper Walk ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Khan
By attuning his inner energies, the Khan can walk across a light or fragile surface without disturbing it, no matter what shape he wears.
System: The player rolls Gnosis, difficulty 6. For a (successes x 3) turns, the Khan exerts no more weight on the surface she stands on than a scrap of paper.
[ 2 ] Sense Silver ( Changing Breeds 20th Anniversary Edition - Page 86 )
As the Sense Silver metis Gift.
[ 2 ] Sense The Unnatural ( Changing Breeds 20th Anniversary Edition - Page 90 )
Prerequisite: Swara
As the Sense The Unnatural lupus Gift.
[ 2 ] Shriek ( Changing Breeds 20th Anniversary Edition - Page 86 )
With an ear-splitting scream, the Bastet deafens everyone nearby.
System: The player rolls Stamina + Intimidation (difficulty 7). Everyone within 20 feet is deafened (and at +1 difficulty to all rolls) for one turn per success.
[ 2 ] Sorcerer's Blade ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Ceilican
The werecat may enchant an edged weapon so that it becomes supernaturally potent.
System: The player spends a point of Gnosis and rolls Manipulation + Occult (difficulty 6). Success enables the weapon to inflict aggravated damage until the next sunrise.
[ 2 ] Speak With Wind Spirits ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Pumonca
As the Speak With Wind Spirits Wendigo Gift.
[ 2 ] Spirit Of The Fish ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Pumonca
As the Spirit Of The Fish Uktena Gift.
[ 2 ] Spirit Barrier ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Bubasti
As the Spirit Ward homid Gift.
[ 2 ] Sun Claws ( Changing Breeds 20th Anniversary Edition - Page 90 )
Prerequisite: Simba
The Simba's claws and fangs burn with an intense, smokeless golden flame.
System: The werelion spends a turn igniting his fury and the player spends one Rage point. For the rest of the scene, the Simba's claw and fang attacks inflict two additional points of damage; used against vampires, these attacks inflict levels rather than dice of aggravated damage. However, the difficulty to regenerate while this Gift is active is raised by 1.
[ 2 ] Swipe ( Changing Breeds 20th Anniversary Edition - Page 86 )
As the Taking The Forgotten Ragabash Gift.
[ 2 ] Terrors ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Balam
As the True Fear Ahroun Gift.
[ 2 ] Walking Between Worlds (Swara) ( Changing Breeds 20th Anniversary Edition - Page 90 )
Prerequisite: Swara
As the Level Four Walking Between Worlds general Bastet Gift. Swara alone may buy this as a Level Two Gift. This is one of their most closely-guarded secrets.
[ 2 ] Wind From The West ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Qualmi
The Qualmi presents a series of high-speed riddles designed to tie a victim's mind in knots.
System: The player rolls Manipulation + Enigmas (difficulty equals the target's Willpower). Success scrambles the target's sense of direction and relationship; three or more successes send the target into a panic, forcing Changing Breeds to check for frenzy and normal humans to flee in terror. Shapeshifters who have the option succumb to fox frenzy as a result of this Gift. The Gift's effects last for 15 minutes.
[ 3 ] Ancestral Wings ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Balam
As the Wings Of Pegasus Black Fury Gift.
[ 3 ] Asuras' Bane ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Khan
As the Banish Cahlash's Brood Bubasti Gift. The weretiger's fur turns white with use, rather than black.
[ 3 ] Banish Cahlash's Brood ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Bubasti
By calling upon the Father of Dark Spirits, a Bubasti may command Wyrmish spirits to depart. Each time the Bubasti does so, his fur grows a deeper shade of black and his actions become more… erratic. Sense Wyrm detects a faint trace of Wyrm-taint on the Bastet for a week afterward.
System: The player spend a Willpower point and rolls Manipulation + Enigmas against a difficulty of the higher of the spirit's Rage or Gnosis. Each success removes three points of the spirit's Essence. Botching the roll inflicts an immediate derangement of the Storyteller's choice.
[ 3 ] Bayou's Embrace ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Pumonca
As the Quicksand Red Talon Gift.
[ 3 ] Caper ( Changing Breeds 20th Anniversary Edition - Page 86 )
The Bastet may charm watchers with a dance, or with the predatory grace of his feline form.
System: The player rolls Manipulation + Expression, difficulty 3 and the character dances or moves in a way designed to gain the attention of those around him. Any observer whose Willpower is equal to or less than the successes rolled falls into a genial haze for so long as the Bastet continue to perform. Violence breaks the trance, but subtle actions (such as the Bastet's allies sneaking away or walking into a secured area) remain unnoticed.
[ 3 ] Chains Of Mist ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Feline Breed
As the Chains Of Mist Uktena Gift.
[ 3 ] Coup De Grace ( Changing Breeds 20th Anniversary Edition - Page 90 )
Prerequisite: Simba
As the Coup De Grace Black Fury Gift.
[ 3 ] Cowing The Bullet ( Changing Breeds 20th Anniversary Edition - Page 86 )
Prerequisite: Homid Breed
As the Cowing The Bullet homid Gift
[ 3 ] Craft Of The Maker ( Changing Breeds 20th Anniversary Edition - Page 86 )
Prerequisite: Homid Breed
As the Reshape Object homid Gift.
[ 3 ] Eye Of The Cobra ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Bagheera
As the Eye Of The Cobra Galliard Gift.
[ 3 ] Faerie Kin ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Ceilican
As the Faerie Kin Fianna Gift.
[ 3 ] Farsight ( Changing Breeds 20th Anniversary Edition - Page 86 )
As the Scrying Uktena Gift.
[ 3 ] Fist Of Cahlash ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Metis Breed
The Bastet can destroy any material thing with a snarl.
System: The player spends a Rage point and rolls Rage against difficulty 6 (for inanimate objects) or 8 (for living and undead targets). Each success destroys 10 pounds of contiguous matter, reducing it to dust. A canny Bastet could use this Gift to weaken a building, or dispose of toxic waste. Used on a living creature, each success inflicts one level of bashing damage. The Bastet must be able to see what she intends to destroy, and it must be close enough to hear her snarl.
[ 3 ] Impala's Flight (General) ( Changing Breeds 20th Anniversary Edition - Page 86 )
The werecat doubles her running speed.
System: This Gift lasts for twice as many turns as the player's successes on a difficulty 6 Stamina + Athletics roll.
[ 3 ] Invisibility ( Changing Breeds 20th Anniversary Edition - Page 86 )
As the Invisibility Uktena Gift.
[ 3 ] The Many Tongues Of Ptah ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Bubasti
As the Speech Of The World homid Gift.
[ 3 ] Messenger's Fortitude ( Changing Breeds 20th Anniversary Edition - Page 90 )
Prerequisite: Swara
As the Messenger's Fortitude Silent Strider Gift.
[ 3 ] Paws Of The Raging Spirit Tiger ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Khan
By channeling his chi through this Gift, the Khan wreaths his paws or hands in crackling spirit power. Thus fortified, the weretiger can rip through enemies in the spirit world without stepping sideways, so long as he can see them.
System: The player spends a Gnosis point, and enjoys the Gift's effects for six turns.
[ 3 ] Phantasm ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Ceilican
As the Phantasm Fianna Gift.
[ 3 ] Song Of The Earth Mother ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Qualmi
As the Song Of The Earth Mother Shadow Lord Gift.
[ 3 ] Speed Beyond Thought ( Changing Breeds 20th Anniversary Edition - Page 90 )
Prerequisite: Swara
As the Speed Beyond Thought Silent Strider Gift.
[ 3 ] Thunderbolt ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Pumonca
So long as even a single cloud hangs in the sky, the werecougar may call down a lightning bolt to strike her foes.
System: The player spends one Rage point and rolls Dexterity + Survival to aim it (difficulty 8 in relatively clear conditions, difficulty 6 during a storm). The bolt inflicts (Cunning) dice of lethal damage.
[ 3 ] Touch The Mind ( Changing Breeds 20th Anniversary Edition - Page 86 )
As the Mental Speech metis Gift.
[ 3 ] Underbelly ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Feline Breed
As the Fatal Flaw Shadow Lord Gift.
[ 3 ] Visceral Agony ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Metis Breed
As the Visceral Agony Black Fury Gift.
[ 3 ] Wandering Forest ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Balam
As the Trackless Waste Red Talon Gift.
[ 3 ] Weak Arm ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Bagheera
As the Weak Arm philodox Gift.
[ 3 ] Wisdom Of The Ancient Ways ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Qualmi
As the Wisdom Of The Ancient Ways Philodox Gift.
[ 3 ] Wrath Of Kings ( Changing Breeds 20th Anniversary Edition - Page 90 )
Prerequisite: Simba
As the Wrath Of Gaia Silver Fang Gift.
[ 4 ] Arms Of Darkness ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Bubasti
As the Coils Of The Serpent Uktena Gift.
[ 4 ] Beast Life ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Feline Breed
As the Beast Life lupus Gift.
[ 4 ] Call Elemental ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Pumonca
As the Call Elemental Uktena Gift.
[ 4 ] Chill Of Early Frost ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Qualmi
As the Chill Of Early Frost Wendigo Gift.
[ 4 ] Clawstorm ( Changing Breeds 20th Anniversary Edition - Page 86 )
The Bastet becomes a blur of slashing claws.
System: By spending a point of Rage and Willpower, the Bastet makes four close-range attacks in a single turn. He cannot spend Rage for any more attacks, or use this Gift more than (homid form's Stamina) times per fight.
[ 4 ] Dragonroar ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Khan
Bellowing like a thunderclap, the Khan breathes a ball of fire onto his foes.
System: The player spends two Gnosis points. The fireball is aimed with Dexterity + Brawl, and inflicts Ferocity levels of aggravated damage. In subsequent turns the target continues to burn for half the damage suffered the previous turn (round down), until the flames gutter out.
[ 4 ] Ghost Caress ( Changing Breeds 20th Anniversary Edition - Page 90 )
Prerequisite: Swara
The Swara may use sympathetic magic to send sensations across a distance. Although the magic can't physically harm its target, it can drive him mad as phantom pains or pleasures wash over him without apparent cause.
System: The player spends a Willpower point and rolls Gnosis. At short range (within a mile) the difficulty is 7, while at maximum range (50 miles) the difficulty is 9. The Swara selects another person in her presence to act as her 'focus.' Whatever she does to the 'focus,' the target feels. This Gift's effects last for one turn per success.
[ 4 ] Gift Of Dreams ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Ceilican
As the Gift Of Dreams Galliard Gift.
[ 4 ] King Of Beasts ( Changing Breeds 20th Anniversary Edition - Page 90 )
Prerequisite: Simba
As the King Of The Beasts Philodox Gift, save that it affects all animals within 300 feet.
[ 4 ] Monkey's Uncle ( Changing Breeds 20th Anniversary Edition - Page 86 )
Prerequisite: Homid Breed
As the Doppelganger Glass Walker Gift: Doppelganger, although the Bastet can only take the forms of humans, great cats or Bastet.
[ 4 ] Moon's Gateway ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Metis Breed
As the Open Moon Bridge Ragabash Gift.
[ 4 ] The Paradox Of Time ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Bagheera
The werecat shows her target a dizzying and nonlinear view of the vast sweep of time, producing sickness and confusion rather than enlightenment.
System: The player spends one Gnosis point and rolls Manipulation + Enigmas against a difficulty of the target's Willpower. For each success, the subject becomes disoriented for two turns, suffering a -3 penalty to all dice pools. Mages with any dots in the Time Sphere are immune to this Gift.
[ 4 ] Small Cousin ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Ceilican
The Ceilican gains the ability to shapeshift into a house cat. While not terribly useful physically, this form is very unobtrusive.
System: This Gift grants a permanent alternative option when shifting into feline form. Housecat form effectively has Strength and Stamina 1, and grants +2 Dexterity.
[ 4 ] Tech Speak ( Changing Breeds 20th Anniversary Edition - Page 86 )
Prerequisite: Homid Breed
As the Tech Speak Glass Walker Gift.
[ 4 ] Vision Cloud ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Balam
By calling to the spirits of the air and the plants, the Balam can conjure the Vision Cloud, a swirling fog that wraps itself through the area, bringing mystic insights to those who seek them - and those who do not.
System: The player spends a Gnosis point and makes a Manipulation + Enigmas roll (difficulty 5). An area 50 feet in diameter fills up with a misty cloud that bestows visions to those that breathe it. The content of the visions are left up to the Storyteller, but should generally foreshadow possible future events or reveal lost lore.
[ 4 ] Walking Between Worlds (General) ( Changing Breeds 20th Anniversary Edition - Page 86 )
The Bastet may step sideways as Garou do.
System: This Gift's effects are permanent.
[ 4 ] Wolf's Terror ( Changing Breeds 20th Anniversary Edition - Page 86 )
As the Silver Claws Ahroun Gift.
[ 5 ] Feed The Gods ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Balam
The Balam can rip out the heart of an enemy from a distance, pull it to his hand, and consume it in a burst of fire.
System: The player rolls Gnosis (difficulty 7) and spends two Gnosis points. If the werejaguar's successes amount to at least twice the target's dots in Stamina, the target dies. Supernatural toughness (such as a vampire's Fortitude) subtracts two successes for every dot or level of protection.
[ 5 ] Heaven Thunder Hammer ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Khan
Channeling the power of Heaven itself, the Khan strikes out with a shockwave-blow that shatters walls and splinters trees.
System: The player spends three Rage and makes a Strength + Primal-Urge roll (difficulty 3) to hit everything within 10 feet directly in front of the weretiger. The attack adds the Khan's Ferocity to its damage dice.
[ 5 ] Madness ( Changing Breeds 20th Anniversary Edition - Page 86 )
Prerequisite: Homid Breed
As the Madness metis Gift.
[ 5 ] The Madness Of Crowds ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Ceilican
As the Riot Bone Gnawer Gift.
[ 5 ] Obedience ( Changing Breeds 20th Anniversary Edition - Page 90 )
Prerequisite: Simba
As the Obedience Shadow Lord Gift.
[ 5 ] Perfect Passage ( Changing Breeds 20th Anniversary Edition - Page 86 )
The Bastet may roam anywhere on the face of Gaia or beyond, passing through any material object she wishes without leaving a trace.
System: The player spends one Gnosis point and rolls Wits + Larceny (difficulty 6); the Bastet (along with her clothing and any held objects) may pass through whatever non-living objects (including bullets and melee weapons!) she wishes for five minutes per success. If she wishes to pick something up, it becomes solid to her - and intangible to other objects - the second that she picks it up. She's still visible, and is vulnerable to unarmed attacks. Attackers wishing to use bullets or knives must surprise her or she takes no damage - and the Bastet's own blows ignore any non-living armor. She still breathes but cannot be affected by gases.
[ 5 ] Revolt Of The Land ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Feline Breed
As the Gaia's Vengeance Red Talon Gift.
[ 5 ] River Of Blood ( Changing Breeds 20th Anniversary Edition - Page 90 )
Prerequisite: Swara
The soil of Africa has been bathed in blood for tens of thousands of years. With this Gift, a Swara calls that spilled blood together through the soil and gives it form, creating a pool, a river, a mass of tentacles, or a variety of other things.
System: The player spends a Rage point and rolls Manipulation + Primal-Urge (difficulty 7, or 5 for a notable site of bloodshed). It takes a three turns for the blood to coalesce; once it does, it will assume any form the Swara demands. All forms have Strength and health levels equal to twice the successes rolled. This Gift lasts for one scene.
[ 5 ] Shadow Brethren ( Changing Breeds 20th Anniversary Edition - Page 88 )
Prerequisite: Bubasti
As the Shadow Pack Shadow Lord Gift.
[ 5 ] Shiva's Might ( Changing Breeds 20th Anniversary Edition - Page 87 )
Prerequisite: Bagheera
The mightiest of wereleopards may change into a Juddho form reminiscent of Shiva the Destroyer. In a burst of holy light, the Bastet becomes a 12-foot-tall, six-armed Crinos-werecat wielding mystical flaming weapons, which lays waste to everything around it until nothing moves.
System: The player spends two Rage points and two Gnosis points. The Bagheera springs into Juddho form and enters an indiscriminate killing frenzy. This form persists for (Bastet's permanent Rage) turns. After the transformation ends, the Bastet loses all Rage, assumes his breed form and falls asleep for four hours. The Juddho form's traits are: Strength +6, Dexterity +3, Stamina +6, Appearance 0, and its weapons inflict Strength + 4 aggravated damage.
[ 5 ] Thunderbird's Cry ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Pumonca
As the Divine Wind Hakken Gift.
[ 5 ] Water's Vision ( Changing Breeds 20th Anniversary Edition - Page 89 )
Prerequisite: Qualmi
The Qualmi can see through barriers to glimpse what lies beyond.
System: The player rolls Perception + Primal-Urge against a difficulty of the local Gauntlet. The Qualmi can see through all solid objects for 100 feet per success - all things seem transparent and ephemeral.
[ 5 ] Withering Stare ( Changing Breeds 20th Anniversary Edition - Page 86 )
This Gift lets a werecat kill with a glance, causing victims to die in agonized convulsions.
System: The player spends a Gnosis point and rolls Rage. The difficulty is the victim's Willpower, and each success inflicts one level of aggravated damage.