Post by Phsycodelic on May 19, 2017 22:10:31 GMT
Mind Shields
Psychic Sorcerers
Psychic Sorcerers
This resistance only affects assaults on the psychic's mind. It would not, for instance, keep a telekinetic from lifting her or a pyrokinetic from burning her. The psychic can lower these defenses, though opening them to a friendly psychic leaves her just as open to a simultaneous mental attack. At Level Three and above, the psychic may differentiate between “friendly” and “hostile” contacts and use the shields against some while allowing others to penetrate.
When someone mentally attacks a psychic with Mind Shields, the target gets to roll a number of dice (difficulty 6) as a counter-roll. These successes subtract from the effect. If the defender gees more successes than the attacker, the attack fails. If a psychic assault normally gets a defense roll (such as attacks using the Mind Sphere), the psychic adds the dice in Mind Shields to her defense pool instead.
For other Psychic Powers, the number of dice gained as a bonus or rolled as a counter are equal to 2 times the Psychic's Mind Shield rating. For any other mental power, the number is equal to the Mind Shield rating exactly.
Roll: Default mental defense dice pool (if any) + Mind Shields level (double effective Mind Shields level if defending against other Psychic Powers).
Cost: None.
Modifiers: Double effective Mind Shields level if defending against other Psychic Powers.
Duration: Continuous.
Price Of Failure: Unknown.