Post by Phsycodelic on Jan 26, 2017 22:54:25 GMT
Sadhana: Rishi's Hand ( Movement Of The Mind )
Assamites, Followers Of Set, Tremere
Assamites, Followers Of Set, Tremere
Sadhana paths all call for Willpower rolls. A sadhu evokes all path magic by sheer force of will because that's how she believes ascetic magic works: If you gain enough merit through your austerities, what you wish comes true. Most Sadhana rituals call for an Intelligence + Occult roll from the player, just like every other style of Thaumaturgy. The exceptions, like Rakta-Maya rituals of hypnotic illusion, are noted in their sections.
Unlike Hermatic magus, a sadhu needs to learn an additional Ability besides Occult. Sadhana's austerities demand that a practitioner also develop the Secondary Skill of Meditation. A sorcerer cannot employ path magic at a higher level than her Meditation Trait, though she may perform rituals of a higher level. She still knows her primary path to the level of her full Thaumaturgical mastery; she simply lacks the spiritual force or focus to use it. When her player raises the character's Meditation Trait, she can use the path to the higher level. Note: This applies to ALL paths learned in this line, including ones "imported" from other paths.
Meditation has many uses in its own right, in accordance with an Indian adept's overmastering will. At the Storyteller's option, a sadhu's player can substitute an Intelligence + Meditation roll for a path power's Willpower roll – but at the cost of the power taking as much time as a ritual of the same level. Meditation is not quick.
Setite Sorcery botches, regardless of school, cause the sorcerer to acquire an intense photophobia. When exposed to extremely bright lights, the sorcerer must roll for Rötschreck against a difficulty of (4 + the sorcerer's Path rating). Setite lector-priests do not suffer this effect. [Rites Of The Blood - Page 132]
[ 1 - 5 ] Movement Of The Mind Levels 1 - 5 ( Vampire: The Masquerade 20th Anniversary Edition - Page 220 )
This path gives the thaumaturge the ability to move objects telekinetically through the mystic power of blood. At higher levels, even flight is possible (but be careful who sees you). Objects under the character's control may be manipulated as if she held them - they may be lifted, spun, juggled, or even "thrown," though creating enough force to inflict actual damage requires mastery of at least the fourth level of this path. Some casters skilled in this path even use it to guard their havens, animating swords, axes, and firearms to ward off intruders. This path may frighten and disconcert onlookers.
System: The number of successes indicates the duration of the caster's control over the object (or subject). Each success allows one turn of manipulation, though the Kindred may attempt to maintain control after this time by making a new roll (she need not spend additional blood to maintain control). If the roll is successful, control is maintained. If a thaumaturge loses or relaxes control over an object and later manipulates it again, her player must spend another blood point, as a new attempt is being made. Five or more successes on the initial roll means the vampire can control the object for duration of the scene.
If this power is used to manipulate a living being, the subject may attempt to resist. In this case, the caster and the subject make opposed Willpower rolls each turn the control is exercised.
Like The Lure of Flames, individual power levels are not provided for this path - consult the chart below to see how much weight a thaumaturge may control. Once a Kindred reaches a rating of 3, she may levitate herself and "fly" at approximately running speed, no matter how much she weighs, though the weight restrictions apply if she manipulates other objects or subjects. Once a Kindred achieves 4, she may "throw" objects at a Strength equal to her level of mastery of this path.
Level | Weight Limit |
1 | 1 pound / 0.5 kilograms. |
2 | 20 pounds / 10 kilograms. |
3 | 200 pounds / 100 kilograms. |
4 | 500 pounds / 250 kilograms. |
5 | 1000 pounds / 500 kilograms. |